[. . . ] HELP SUPPORT OUR TROOPS Act now for the 30-Day Free trial to get up to $20, 000 dollars in special savings with the VA Travel Card. Go to www. VATravelCard. com/Midway TODAY! ABOUT THE USO Since 1941, the USO's mission has remained the same: support U. S. Across the United States and around the world, the American military knows that the USO is there for them. To learn more about the USO go to www. uso. org ABOUT THE VA TRAVEL CARD Saving families up to $20, 000 in entertainment, electronics, and travel expenses (and more), the benefits in the VA Travel Card yearly membership are now available to everyone, not just men and women who served in the U. S. [. . . ] · IN-GAME -- Issue orders, join units, set targets, and manually launch attacks using the crosshairs and A. C Y Cycle units in selected formation Jump between units Select unit l or A w/x s/o m/q L in direction of next unit h MAP SCREEN ACTIONS · Click C (h) to select a highlighted unit or squadron. · Move the cursor over a coordinate and press A to order a selected unit or squadron to move to that location. · Move the cursor and press A to create waypoints and plot a course. · Move the cursor over an enemy unit and press A to target that enemy unit with your selected unit. · With one ship selected, highlight a friendly ship and press A to join the ships and create a formation. · With a plane selected, highlight a friendly unit and press A to circle the friendly. (See page 23. ) · With a unit selected, press B to cancel a command. MAP SCREEN The Map screen is your center of operations. You can command your entire fleet through this dynamic map, while observing all enemy unit information supplied by your units. a a Enemy unit b Your selected unit c Radar range (Green indicates sonar/visual detection area) MISSION OBJECTIVES Gray = Active Green = Completed Red = Failed c b 20 21 ISSUING ORDERS UNIT SELECTION Select a unit in order to issue orders to it. A unit is selected if you can see its Unit window in the bottom left corner of the screen. · In the Map screen or in-game, highlight the unit and click to select it, or press s/o to cycle between units (and formations) under your control. COMMAND MENU C Use the Command Menu to issue specific commands to the currently selected unit or squadron. Highlight the unit you want to carry out the attack, and press the right mouse button. On the Map screen, right-click an enemy unit to order your selected unit to attack it. Also, the Target window in the top left corner of the screen shows which enemy unit is targeted. · If you issue an attack order to a formation leader, the other units in the formation will attack the same target. · If you issue an attack order to a unit within a formation, that unit will break from the formation to launch its attack. · A yellow light indicates a target within range of your current unit's weapons; the number above is the target's distance from the unit. Once you issue an attack order, the unit attacks the target until either the target or the attacking unit is destroyed. l to select a command. STANDING ORDERS You can apply certain priorities, known as "standing orders, " to units, groups and squadrons. Standing orders affect the way a force automatically reacts in wartime situations, when you are not manually controlling it. Following is a discussion of the standing orders available from the Command Menu, and the units they relate to. · Use l to toggle between orders. · Press A to confirm and close the Command Menu. · You can override a unit's standing orders by taking control of the unit. Ships/Boats/Submarines · FREE FIRE -- The unit's gunners can set and fire upon their own targets. · FREE MOVE -- A ship can move where its captain decides is strategically best to engage with enemy units. · TORPEDO -- If set to Yes, the torpedo-equipped ship will attempt to sink enemy craft with torpedoes. [. . . ] When the Japanese mini sub appears (the yellow array marks its location), use your PT's depth charges to destroy it. (Notice the change in the crosshairs. ) Pilot your boat directly over the mini sub and use to release depth charges. There is no need to aim; depth charges are just dropped off the back of the boat. IJN LCP LST PT RN SS USN C 6. Use to control acceleration and deceleration, and move J/F to control the rudder, making gentle turns without rolling the plane. C L Press Y for a view from the nose of the plane. [. . . ]