User manual ADOBE FIREWORKS CS3

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[. . . ] Adobe® Fireworks® Using Fireworks® If this guide is distributed with software that includes an end user agreement, this guide, as well as the software described in it, is furnished under license and may be used or copied only in accordance with the terms of such license. Except as permitted by any such license, no part of this guide may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated. Please note that the content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement. The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. [. . . ] In this case, Blue will be the default color when the Rich symbol is used. currValues. push({name:"BG Color", value:"#003366", type:"Color"}); Widget. elem. customData["currentValues"] = currValues; } ADOBE FIREWORKS CS3 193 User Guide function applyCurrentValues() { var currValues = Widget. elem. customData["currentValues"]; //color_bg is the Layer name in the PNG that will change colors var color_bg = Widget. GetObjectByName("color_bg"); color_bg. pathAttributes. fillColor = currValues[0]. value; } switch (Widget. opCode) { case 1: setDefaultValues(); break; case 2: applyCurrentValues(); break; default: break; } To better understand how the . JSF file can be used to customize symbol properties, explore the sample components that have been included with the software. Editing instances When you double-click an instance to edit it, you're actually editing the symbol itself in the Symbol Editor or Button Editor. To edit only the current instance, you need to break the link between the instance and the symbol. This permanently breaks the relationship between the two, however, and any future edits you make to the symbol won't be reflected in the former instance. Button symbols have several convenient features that allow you to retain the symbol-instance relationship for a group of buttons, while assigning unique button text and URLs to each instance. For more information, see "Editing button symbols" on page 224. Editing rich symbols If you are editing a rich symbol that has JavaScript behavior associated with it, you cannot edit the JavaScript properties using the Symbol Editor. In order to change these symbol properties, the values need to be changed using the Symbol Properties panel. If you want to add customizable properties to the Symbol Properties panel, you must edit the JavaScript file associated with the symbol. Breaking symbol links You can modify an instance without affecting the symbol or other instances by first breaking the link between it and the symbol. To release an instance from a symbol: 1 Select the instance. 2 Select Modify > Symbol > Break Apart. The selected instance becomes a group. The symbol in the Library panel is no longer associated with that group. After separation from the symbol, a former button instance loses its button symbol characteristics and a former animation instance loses its animation symbol characteristics. Editing instance properties These instance properties can be modified in the Property inspector without affecting the symbol or other instances: · Blending mode ADOBE FIREWORKS CS3 194 User Guide · Opacity · Filters · Width and height · x and y coordinates Note: Button instances have additional properties that can be edited without affecting the symbol. For more information about editing button instances, see "Editing button symbols" on page 224. To edit instance properties without affecting the symbol or breaking the symbol link: 1 Select the instance. 2 Modify instance properties in the Property inspector. Importing and exporting symbols The Library panel stores animation, graphic, and button symbols that you create in the current document. The Library panel is specific to the current document, but you can use the symbols from one library in more than one Fireworks document by importing and exporting, cutting and pasting, or dragging and dropping. You can import symbols from other libraries, including libraries containing symbols prepared in Fireworks and libraries containing symbols that you or someone else previously exported. Conversely, if you have created symbols that you would like to reuse or share, you can export your own symbol libraries. When you export a symbol library, it is exported as a PNG file. Importing symbols Fireworks has symbol libraries in the Common Library panel from which you can import prepared animation symbols, graphic symbols, and button symbols, as well as navigation bars and multi-symbol themes. Using these symbols, you can quickly create a sophisticated web page containing advanced navigation elements without having to spend time creating original symbols. To import one or more prepared symbols from a Fireworks symbol library: 1 Open a Fireworks document. These folders contain various pre-created symbols such as animations and bullets. In addition, you can import symbols from previously exported library PNG files located on your hard disk, on a CD, or on a network. For more information about exporting symbols, see "Exporting symbols" on page 195. To import symbols from another file into the current document: 1 Do one of the following: · Select Import Symbols from the Library panel Options menu. · Select Edit > Libraries > Other. 2 Navigate to the folder containing the file, select the file, and click Open. 3 Select the symbols to import and click Import. ADOBE FIREWORKS CS3 195 User Guide The imported symbols appear in the Library panel. You can also import and export individual symbols into and out of the Library panels of multiple documents by dragging and dropping or copying and pasting instances. To import a symbol by dragging and dropping or copying and pasting, do one of the following: · Drag a symbol instance from the document containing the symbol into the destination document. [. . . ] Users with administrator-level access can customize features for all users by modifying the master configuration files in the Fireworks application folder. To save a master configuration setting for all users: Save or drag a copy of the file into the appropriate location in the Fireworks application folder. Location of the Fireworks preferences file Fireworks preferences are stored in a file named Fireworks 9 Preferences. txt (Windows) or Fireworks 9 Preferences (Macintosh). The location of this file varies depending on your operating system. · In Windows, preferences are in your user-specific Fireworks configuration folder. For more information about locating this folder, see "About user configuration files" on page 351. · On the Macintosh, preferences are in the Library/Preferences folder in your user folder. [. . . ]

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