User manual AUTODESK ALIAS 2010

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[. . . ] Except as otherwise permitted by Autodesk, Inc. , this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. Trademarks The following are registered trademarks or trademarks of Autodesk, Inc. , in the USA and other countries: 3DEC (design/logo), 3December, 3December. com, 3ds Max, ADI, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Insight, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine, Character Studio, Cinestream, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Create>what's>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design|Studio (design/logo), Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Filmbox, Fire, Flame, Flint, FMDesktop, Freewheel, Frost, GDX Driver, Gmax, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler, iMOUT, Incinerator, Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse, Kynogon, LandXplorer, LocationLogic, Lustre, Matchmover, Maya, Mechanical Desktop, Moonbox, MotionBuilder, Movimento, Mudbox, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore, Opticore Opus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG, Reactor, RealDWG, Real-time Roto, REALVIZ, Recognize, Render Queue, Retimer, Reveal, Revit, Showcase, ShowMotion, SketchBook, Smoke, Softimage, Softimage|XSI (design/logo), SteeringWheels, Stitcher, Stone, StudioTools, Topobase, Toxik, TrustedDWG, ViewCube, Visual, Visual Construction, Visual Drainage, Visual Landscape, Visual Survey, Visual Toolbox, Visual LISP, Voice Reality, Volo, Vtour, Wire, Wiretap, WiretapCentral, XSI, and XSI (design/logo). The following are registered trademarks or trademarks of Autodesk Canada Co. [. . . ] 3 Choose Transform > Scale and type in 1. 5 to increase the size of the curve. 336 | Chapter 6 Modeling a Vacuum Cleaner 4 Choose Pick > Nothing to deselect the curve. This scaled curve will be used as a path curve for the extruded surfaces. The three gray circles at the front of the vacuum cleaner have been templated. You will now untemplate these so you can use them as the generation curves for the extrude surfaces. 5 Choose Pick > Template and drag a pick box around the three circles. Part 5: Air Vents | 337 6 Choose ObjectDisplay > Template to return the curves to pickable geometry. You will now extrude the circles along the path curve. 8 Pick all three circles. 338 | Chapter 6 Modeling a Vacuum Cleaner Click Go to select the circles for extrusion. Click the larger curve you have just scaled to select it as the path curve. Three surfaces are created, following the shape of the upper surface. Part 5: Air Vents | 339 Intersecting and Trimming the air vents You will now intersect and trim the three extruded surfaces with the upper surface of the vacuum body. 1 With the three surfaces still selected, choose Surface Edit > Create CurvesOnSurface > Intersect . 340 | Chapter 6 Modeling a Vacuum Cleaner The three extruded surfaces are highlighted in pink, indicating they are selected for intersecting. 2 Because the three extruded surfaces are already selected, you are prompted to select the surface to be intersected. Pick the upper surface of the vacuum. The surfaces are intersected and the curves-on-surface created. Now, you will trim the excess from the surfaces, starting with the extruded surfaces. In this trimming operation, it is easier to select the part of the surfaces you want to discard, so you will use the Discard option in the trim tool, instead of the Keep option. 3 Choose Pick > Object and drag a pick box to select the three extruded surfaces. Part 5: Air Vents | 341 TIP If you have many surfaces to trim, you can select them all using a pick box before choosing the trim tool. 4 Choose Surface Edit > Trim > Trim Surface . The surfaces are highlighted in pink, and you are prompted to select the regions to trim. 342 | Chapter 6 Modeling a Vacuum Cleaner 5 Click the first extruded surface, in the region to discard 6 Pick the second extruded surface, also in the regions that need to be discarded. 7 Pick the third extruded surface, also in the regions that need to be discarded. Part 5: Air Vents | 343 8 Click Discard at the lower right corner of the view. The excess surfaces are discarded. 9 Still in the Trim tool, pick on the upper surface to select it for trimming. 344 | Chapter 6 Modeling a Vacuum Cleaner 10 Click the main region of the upper surface to select it as the part of the surface to keep. An indicator is placed where you clicked and three buttons appear in the bottom right corner of the view. 11 Click Keep to trim the surface. Part 5: Air Vents | 345 The upper surface is trimmed. Now that you have created all the main surfaces, you will make the curves layer invisible, so the surfaces can be viewed more clearly. 13 On the Layer Bar, click and hold on the curves layer to view the pull-down menu. Select Visible to turn off the visibility of the layer. In the Layer Bar, the curves layer is displayed with a dotted outline to indicate it is turned off. The curves are no longer displayed on the screen. 14 Use diagnostic shading to evaluate the results. 346 | Chapter 6 Modeling a Vacuum Cleaner Save your work 1 Choose File > Save As to save the current scene. 3 Name your file myvacuum5. wire. Part 6: Power Button In this section, you will create the on/off button for the vacuum cleaner. First, you will create a recess in the body surface where the button will sit. Then, you will create the button so it sits flush with the body surface. [. . . ] 1 Open the Multi-lister window, and display only the shaders (Render > Multi-lister > Shaders). 2 Click the Chrome#2 swatch to make it active. 720 | Chapter 11 More rendering 3 In the Multi-lister, select the Delete Active command [Delete > Active]. 4 Click the OK button to confirm that you want the chrome to be deleted from the model. 5 Close the Multi-lister. Raytracing the scene 1 Select the Render options command (Render > Render ) to open the Rendering Options window. The Rendering Options window is opened. 2 In the Renderer Type section, click Raytracer. Part 5: Raytracing | 721 3 Click the Save button to save Raytracer as the Renderer Type. The Rendering Options window is closed. 5 Type render6 in the Object name field (Windows) or Save As field (Mac), then click the Save button. [. . . ]

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