User manual AUTODESK AUTODESK MOTIONBUILDER 2011 BROCHURE

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Manual abstract: user guide AUTODESK AUTODESK MOTIONBUILDER 2011BROCHURE

Detailed instructions for use are in the User's Guide.

[. . . ] Top Reasons to Buy Autodesk MotionBuilder Buy a license of Autodesk® MotionBuilder® 3D character animation software today and experience the freedom of real time. Autodesk MotionBuilder is an ideal tool for high-volume game animation pipelines, director-driven virtual cinematography, and real-time character simulations. Locate a reseller near you at www. autodesk. com/reseller. 1 Increased Productivity Through Real-Time Performance Wherever characters need to be animated, Autodesk® MotionBuilder® software can help you to increase your productivity and achieve higher-quality results. [. . . ] Virtual Cinematography Blockbuster directors are setting a new trend for virtual cinematography--a process that allows computer graphic (CG)­generated characters driven by motion capture data to be directed alongside live actors, while viewed in the context of their final setting. MotionBuilder is ideally suited to this task, with its real-time engine, elegant handling of motion capture data, and high-quality interactive display. Real-Time Character Simulation With Autodesk MotionBuilder software, you can perform realtime rigid body dynamic simulations as part of, or alongside, your character animation; simulations can be blended with keyframed or motion captured data--or even guided from pose to pose--to help more precisely direct and control the final result. The MotionBuilder real-time dynamic toolset features a Rag Doll solver for realistic character simulation (for example, a character falling down stairs); the ability to use joints to connect multiple objects together in order to simulate secondary animation; and support for collisions. Uncharted 2: Among ThievesTM. Image courtesy of Naughty Dog, Inc. 2 3 WETTM © 2009 Artificial Mind and Movement Inc. Image courtesy of Uncharted Territory. 5 ©2009, The Beatles: Rock Band. Image courtesy of Harmonix Music Systems, Inc. 6 7 8 Nonlinear 3D Editorial The MotionBuilder Story tool is a nonlinear environment that enables you to combine multiple media types into a timeline editor. Use the Story tool for pre-visualization and layout, or for cinematics; you can easily blend, edit, and sequence tracks composed of animations, cameras, digital video, and audio. This toolset also enables you to make camera shot decisions that help you to reorder and retime your shots on the fly, similar to traditional nonlinear video editing. 3D Application Interoperability MotionBuilder natively supports the platform-independent Autodesk® FBX® 3D interchange technology, allowing for the quick and easy exchange of 3D assets and animation data with a wide variety of applications: Autodesk® Maya®, Autodesk® 3ds Max®, Autodesk® Softimage®, and Autodesk® MudboxTM software. MotionBuilder is also fully integrated with the Autodesk® HumanIK® middleware solution. Pipeline Integration and Customization Support for the popular Python® scripting language allows facilities to more easily integrate MotionBuilder into their production pipeline. Python enables you to automate repetitive tasks and extend features by using the intelligent, fully integrated Python editor to develop, test, and refine your scripts without leaving the MotionBuilder environment. Meanwhile, the Open Reality® software development kit (SDK) can be used to create custom tools and features that plug directly into MotionBuilder and extend its functionality. [. . . ] International pricing may vary. Autodesk, FBX, HumanIK, Maya, MotionBuilder, Mudbox, Open Reality, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc. , and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. [. . . ]

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