User manual GAMES PC DANGEROUS WATERS

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Detailed instructions for use are in the User's Guide.

[. . . ] Sonalysts Combat Simulations Dangerous WatersTM User Manual The software and documentation are © 2004 Sonalysts, Inc. Sonalysts and "Sonalysts Combat Simulations ­ Dangerous Waters" are trademarks or registered trademarks of Sonalysts, Inc. The Naval Institute Guide to Combat Fleets of the World © 2002 by the U. S. Naval Institute, Annapolis, Maryland, All rights reserved and the Naval Institute Guide to World Naval Weapons Systems © 1997 by the U. S. [. . . ] Sonobuoy Information: In addition to Track, Bearing and Range the following information displays when a sonobuoy is selected replacing the ID and Class lines in the DDI. Set this channel number in the Acoustic Station to tune to this buoy's transmissions. Throttle: Controls the Revolutions Per Minute for all four engines, thus increasing or decreasing the aircraft's speed. The RPM indicators to the left of the throttle provide a visual display of the current RPMs. Right-click and drag an individual throttle lever to change the RPMs for that engine only. Jettison Selector Switch: Click the label indicating the location of the weapons to be jettisoned. (Right Wing, Left Wing or Bomb Bay. ) Jettison Switch: Click to jettison weapons in the location selected with the Jettison Selector Switch. HUD Display: The Heads Up Display button provides access to the nose view and tail view, which are helpful when flying the plane with a joystick. Geoplot Controls: These buttons, located above the circular Geoplot, control zoom and centering options. The small circle attached to the Ownship symbol indicates the location a mine or torpedo will enter the water if dropped at the current time. Use the mouse wheel to zoom in and out on the Geoplot or use the buttons above. PILOTING TH E P-3C W I TH A JOYSTICK The P-3C can be piloted with a joystick whenever the Pilot Station is selected. Dangerous Waters prior to gameplay as described below. Section 9: P-3C Orion Stations 9-11 Programming a Joystick for use with Aircraft 1. Follow the joystick manufacturer's instructions for installation of any software and for connecting the joystick to the computer. 2. Double click a line option in the list then move the joystick control as desired to associate that movement with the selected option. Continue until all listed options have been associated with a joystick movement. Using a Joystick Keep in mind the following when flying an aircraft using a joystick. The joystick must first be programmed as described above to work with S. C. S - Dangerous Waters. You must manually set the Auto Pilot switch to OFF then subsequently move the joystick. When the switch is clicked to the OFF position the Auto Pilot is still enabled until you move the joystick. If no joystick is installed, setting the Auto Pilot to OFF has no effect. The Auto Pilot turns on automatically when a station other than the Pilot Station is selected and maintains the last ordered course speed and altitude. Any existing waypoints are no longer followed once the Auto Pilot is OFF. To return to following the waypoints, Auto Pilot must be ON and Navigate>Follow Waypoints must be selected from either the Orders or Ownship Menu. [. . . ] The FFG's embarked MH-60R helo is also referred to as helo even when it is not player controlled. (Controllable aircraft are referred to as Ownship. ) All platforms and land bases on your side. Game Info Ownship Ownside All Ownside platforms are part of your Link and report to you their position to you as well as data on any contacts they hold. P-3C or P-3 Any controllable U. S P-3C Orion Update III AIM airplane. In a Multiplayer game, each playercontrolled platform has a unique Platform ID starting with 1001. The direction expressed as a horizontal angle normally measured clockwise from the forward point of the longitudinal axis of Ownship. [. . . ]

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