User manual GAMES PC F-16 MULTIROLE FIGHTER KEYBOARD OVERLAY

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Manual abstract: user guide GAMES PC F-16MULTIROLE FIGHTER KEYBOARD OVERLAY

Detailed instructions for use are in the User's Guide.

[. . . ] General Robert Springer, USAF-ret Lee Milligan David Pollack Karly Young James Lamorticelli Jacqueline Lay Tara Stivers Kris Kraves Dorothy Peters Lisa Nielsen Rozita Tolouey Lockheed Martin Tactical Aircraft Systems Lt. Bruce Gillman Matt Ruhl Paul Walkden Lockheed Martin Communications Dept. 04 Intro Introduction Thank you for purchasing F-16 Multirole Fighter, the latest fixed wing simulation from NovaLogic. To make the best possible game, our design team went straight to the experts at Lockheed Martin Tactical Aircraft Systems. With the invaluable aid of their professional consultation, we are able to bring you the most exciting and easy to use F-16 PC flight simulation without sacrificing authentic characteristics such as the unique flight model. [. . . ] Takeoff velocity in the F-16 is approximately 160 knots, depending mainly on the loadout weight of your aircraft. Your F-16 will start to accelerate down the runway, rapidly picking up speed. It should reach 160 knots about one-third of the way down the runway unless you have an exceptionally low or high loadout weight. · If you need to get in the air quicker, use your afterburners by pressing backspace . · When the Airspeed Indicator reaches 160 knots, you are ready to "rotate, " or liftoff from the runway. Pitch the nose of your aircraft up about 20 degrees (use the HUD Pitch Scale to determine your pitch. ) Gain some altitude as soon as possible, just in case the engine should fail or some other in-flight emergency occurs. You do not want to be too close to the ground if that happens. Climb Out to Mission Altitude Now that you are in the air and headed for mission altitude, it's time to clean up the airplane and prepare for the mission. · As soon as you are airborne, it's safe to raise your landing gear. The small "G" at the lower left of your HUD should disappear, indicating that the gear is up. Your landing gear can not handle the pressures of high speed and become in danger of tearing off at airspeeds greater than 250 knots. · Maintain a steady climb, keeping your pitch angle at about 20 degrees. Break turns are most effective when performed suddenly and unexpectedly. · To start practice, get straight and level, then note your speed, heading, and altitude. Quickly push the stick all the way to the right, and pull it back all the way. This is actually two movements, but they should be performed very quickly and precisely. The first movement, to the right, rolls your aircraft until its wings are perpendicular to the ground, or even a little farther. Watch the Pitch Scale on your HUD to determine when you have rolled the aircraft sufficiently far to the right to make the turn crisp. · Try to maintain the turn through at least 90 degrees of heading. Never hold a break turn for so long that you are unable to maneuver (have little speed or altitude) when you come out of it. 51 Flying F-16 · Break turns place extreme G-forces on the plane and pilot, and can lead to Blackouts from sustained high G force. The F-16's flight control computers limit the amount of G the aircraft will pull (-3. 0 G to + 9. 0 G), but if you hold a break turn too long and the screen begins to go dark, relax the joystick to reduce the tightness of the turn, or use the B key to activate your Air Brakes to reduce the aircraft's speed through the turn. Don't forget to deactivate the air brakes when you no longer need them. You can choose whether you wish to have F-16 simulate blackouts from high-G turns and Redouts from negative-G situations. As with any aircraft control movement, strive to make your breaks crisp and precise, with a definite purpose in mind. [. . . ] NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY NOVALOGIC OR NOVALOGIC'S AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS WARRANTY. SHOULD THE PRODUCT PROVE DEFECTIVE, YOU (AND NOT NOVALOGIC) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. NO CONSEQUENTIAL DAMAGES: NOVALOGIC SHALL NOT BE LIABLE FOR SPECIAL, INCIDENTAL, CONSEQUENTIAL OR OTHER DAMAGES, EVEN IF NOVALOGIC IS ADVISED OF OR AWARE OF THE POSSIBILITY OF SUCH DAMAGES. [. . . ]

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