User manual HASBRO STAR WARS THE CLONE WARS AAT-ATTACK

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Manual abstract: user guide HASBRO STAR WARS THE CLONE WARS AAT-ATTACK

Detailed instructions for use are in the User's Guide.

[. . . ] NOW LET'S MOVE OUT. OBJECT The object of this game is to destroy the Armored Assault Tank (AAT). CONTENTS Gameboard · 1 12-sided die · 1 6-sided die · 8 barricade stands · 8 cardboard barricades · 30 Cards · 4 Clone Trooper pawns · 2 cardboard Jedi pawns and pawn stands · 1 AAT disc shooter · six discs THE FIRST TIME YOU PLAY 1. 1 THE FIRST TIME YOU PLAY There are two different kinds of barricades. GAME 1: STANDARD MISSION (A great game for players ages 6+) SETUP L-SHAPED BARRICADE Z-SHAPED BARRICADE Please refer to figure 1 as you set up your game. CARD DECK 6-SIDED DIE (used for Advanced Game only) JEDI PAWN WIN SPACES AAT JEDI PAWN PACE SPACES (used for Advanced Game only) 3. [. . . ] · Any Jedi knocked down go back to the space they were on. WINNING You win once you reach any space that is adjacent to the AAT. You now can destroy the AAT by pressing hard on the detonation button. Try the Advanced Mission game! GAME 2: ADVANCED MISSION (A great game for players ages 8+) FIRING THE AAT If you roll a TANK, it's time to fire the AAT!To fire the AAT, line up the targeting arrow with your target and quickly press the trigger to shoot your opponent's Clone Trooper! SETUP Please refer to figure 1 on page 3 as you set up your game. · Choose a Clone Trooper and place it on its corresponding colored start space. · Shuffle the card deck and place it within easy reach of all players. · Place the 12-sided die aside, you will only be using the 6-sided die in this version. GAMEPLAY The oldest player goes first. Play then passes to the left. TURRET TRIGGER DETONATION BUTTON LOADING AREA ON YOUR TURN 1. Roll the 6-sided die and move up to the number of spaces shown on the die. Then your turn is over. WINNING SPACES TARGETING ARROW 4 5 ON YOUR TURN Play a JEDI PROTECTION card immediately when you draw it to put a Jedi pawn into play or to move one of the Jedi pawns already in play to any empty Jedi space on the board. Keep in mind this could be an opportunity to block any AAT blasts that might come your way, so position the Jedi carefully! ON YOUR TURN Some FIRE!cards have all four colors on them, so you can fire into any color. PROTECTION Move any Jedi pawn. · If you knock your opponent's Clone Trooper over, move that pawn back to its original start space. · If the Clone Trooper slides back but does not fall over, move him back to the space he was on before the attack. · If you miss the Clone Trooper completely, better luck next time. [. . . ] BOX 43, Caswell Way, Newport, Wales, NP19 4YD, or telephone our helpline on 00 800 2242 7276. The HASBRO and MB names and logos are trademarks of Hasbro, © 2009 Hasbro, Pawtucket, RI 02862. [. . . ]

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