User manual MITSUBISHI HC9000DW

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Manual abstract: user guide MITSUBISHI HC9000DW

Detailed instructions for use are in the User's Guide.

[. . . ] HOME THEATER PROJECTOR MODEL HC9000D HC9000DW User Manual HC9000D HC9000DW This User Manual is important to you. Please read it before using your projector. CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK) NO USER-SERVICEABLE PARTS INSIDE REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. The lightning flash with arrowhead symbol within an equilateral triangle is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock. The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the appliance. WARNING: CAUTION: TO PREVENT FIRE OR SHOCK HAZARD, DO NOT EXPOSE THIS APPLIANCE TO RAIN OR MOISTURE. TO PREVENT ELECTRIC SHOCK, DO NOT USE THIS (POLARIZED) PLUG WITH AN EXTENSION CORD, RECEPTACLE OR OTHER OUTLET UNLESS THE BLADES CAN BE FULLY INSERTED TO PREVENT BLADE EXPOSURE. NOTE: SINCE THIS PROJECTOR IS PLUGGABLE EQUIPMENT, THE SOCKET-OUTLET SHALL BE INSTALLED NEAR THE EQUIPMENT AND SHALL BE EASILY ACCESSIBLE. WARNING Use the attached specified power supply cord. [. . . ] Do not scratch the surface of the glasses with anything sharp. · · · · · · · Do not use the machine which can generate electromagnetic waves (such as mobile telephone, etc. ) near the 3D Glasses , which may cause incorrect actions of glasses. If you view in a room using a fluorescent lamp, the whole light in the room seems to blink. Therefore, the unit shall be placed as far from the fluorescent lamp as possible. It is not clear to see other screens (such as computer images, digital clock, calculator, etc. ) with the 3D Glasses, therefore, take off the 3D Glasses when viewing other images. You cannot see the 3D images when you lie down with the 3D Glasses. Infra-red transmission part This part transmits the Infra-red signals. The transmission angle can be adjusted vertically in five steps. Base part 3D Emitter terminal Connect this terminal to the 3D EMITTER terminal on the projector using the supplied mini DIN 5 pin cable . · Placement and connection of 3D Emitter This 3D Emitter transmits the Infra-red signal in the range illustrated below. View from the side The transmission angle can be adjusted vertically in five steps by switching the angle of the transmission part. View from the top The above figures are approximate and may be slightly different from the actual measurements. Place the 3D Emitter so that you can use the 3D Glasses within the transmission range described above. Normally, attach the 3D Emitter to the projector as described on page 27. However, if the 3D Glasses don't receive the signal properly when you attach the 3D Emitter to the projector, place the 3D Emitter according to the procedure described on page 27. · Do not put any object which obstructs the communication between the 3D Emitter and the 3D Glasses. · Do not place the 3D Emitter near the remote control sensor of other devices. · The transmission distance is decreased when the infra-red signal from the 3D Emitter is transmitted to the 3D Glasses by reflecting on the screen. In addition, the transmission distance in such case varies depending on the characteristics of the screen. EN-26 Viewing 3D images (continued) · Place the 3D Emitter on the projector Preparation: Turn off the power of the projector. Remove the lens caps covering the 3D Emitter attaching part on the projector. Secure the base part of the 3D Emitter to the 3D Emitter attaching part on the projector using the supplied screws. Connect the 3D Emitter terminal on the 3D Emitter to the 3D EMITTER terminal on the projector using the supplied mini DIN 5-pin cable (1 m). Adjust the vertical angle of the 3D Emitter so that the 3D Glasses can receive the infra-red signal. 3. 6. To 3D Emitter terminal Mini DIN 5-pin cable (1 m) To 3D EMITTER terminal · Placing the 3D Emitter in an arbitrary place Preparation: Turn off the power of the projector. Put the Infra-red transmission part of the 3D Emitter into the base part. Secure temporarily the 3D Emitter in an arbitrary place (such as the wall around the screen). 2. 3. Connect the 3D emitter terminal on the 3D Emitter to the 3D EMITTER terminal on the projector using the supplied mini DIN 5-pin cable (15 m). Adjust the position and angle of the 3D Emitter so that the 3D Glasses can receive the infra-red signal. [. . . ] · Is there any other 3D Emitter or 3D image supporting television close to the 3D Glasses?Check that there is no interference of the signals from other infra-red emission section. Replace the battery with a new one. · The indicator blinks five times when the power of the 3D Glasses is turned on. They are not supplied with this product. · Does the battery of the 3D Glasses die? [. . . ]

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