User manual SEGA POKEMON CATCH
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Manual abstract: user guide SEGA POKEMON CATCH
Detailed instructions for use are in the User's Guide.
[. . . ] 09/01/00)
901 Cambridge Drive Elk Grove Village, IL 60007-2434 Phone: (847) 364-9787 FAX: (847) 364-9831 Internet: www. sammyusa. com
DIP SWITCH SETTING (Pokemon' Catch)
DIPSW 1
FUNCTIONS
SETTING SW1 SW2 SW3
DIP SW SW4 SW5 SW6 SW7 SW8
BULK SETTING
OFF ON
OFF ON OFF ON OFF ON
ATTRACT SOUND
ON OFF
30 SECONDS PLAY TIME PER 1 CREDIT 35 SECONDS 40 SECONDS 45 SECONDS 50 SECONDS 55 SECONDS 60 SECONDS 75 SECONDS FREE PLAY OFF ON
OFF ON OFF ON OFF ON OFF ON
OFF OFF ON ON OFF OFF ON ON
OFF OFF OFF OFF ON ON ON ON OFF ON ON OFF
DIPSW 2
FUNCTIONS
SETTING 1 COIN / 1 CREDIT 2 COINS / 1 CREDIT
DIP
SW NOTE $0. 25 per play $0. 50 per Play $0. 75 per play $1. 00 per play $1. 25 per play $1. 50 per play $1. 75 per play $2. 00 per play $2. 50 per play $3. 00 per play $3. 50 per play $4. 00 per play $4. 50 per play $5. 00 per play Dollar Coin per 2 play Dollar Coin per 4 play
SW1 SW2 SW3 SW4 OFF OFF OFF OFF ON OFF OFF OFF OFF ON OFF OFF OFF ON OFF ON OFF ON ON OFF ON ON ON ON
COIN CHUTE
3 COINS / 1 CREDIT 4 COINS / 1 CREDIT 5 COINS / 1 CREDIT 6 COINS / 1 CREDIT 7 COINS / 1 CREDIT 8 COINS / 1 CREDIT 10 COINS / 1 CREDIT 12 COINS / 1 CREDIT 14 COINS / 1 CREDIT 16 COINS / 1 CREDIT 18 COINS / 1 CREDIT 20 COINS / 1 CREDIT 1 COIN / 2 CREDITS 1 COIN / 4 CREDITS
OFF OFF ON OFF OFF OFF ON ON ON ON ON ON OFF OFF OFF ON OFF ON OFF OFF ON ON ON OFF OFF ON ON ON ON OFF ON ON ON ON
ON OFF OFF
OFF OFF ON
TEST MODE
HOW TO GO TO TEST MODE ?Open Upper Coin Door and presss TEST Switch on COUNTERS & SWITCHES BRACKET to machine will go to TEST mode. Press SERVICE Switch at normal game mode to give the free credit without coin in counter up. [. . . ] SCORE LED will display the number when the Ball is caught by Character panel. Press SERVICE switch again to stop above test.
Ball passing sensor, lifter Wheel Sensor B
SENSOR TEST
1
2
3
Press TEST switch to display "3" on Wheel TIME LED Display to select this Sensor A mode. Re-press to switch stop.
SCORE
Limit Switch (R) Character Motor, Spinning Sensor Ball Switch 1 (R)
Ball Switch 2 (L)
Ball passing sensor
COIN LOCK OUT COIL TEST (Option)
*
*
Use this test only the customer who uses Lock out Coil to the Coin selector optionally. Press TEST switch to display "4" on TIME LED Display to select this mode. Credit is not counted in CPU memory.
MOTOR UNIT TEST
1 2 Press TEST switch to display "5" on TIME LED Display to select this mode. 2 of DOTS of SCORE LED block light up when the Ball Switch 1 and 2 are ON. (Refer above picture. ) also, SCORE LED will count the balls.
HOPPER TEST
1 2 3 4 Press TEST switch to display "6" on TIME LED Display to select this mode. Press SERVICE switch to payout the Capsule and Prize out counter will count once. (Sensed by Capsule. ) SCORE LED Block, "Left digit, position E" will light up when the Hopper Turning Switch is ON.
SOUND TEST
1 2 3 Press TEST switch to display "7" on TIME LED Display to select this mode. Press SERVICE switch to output the all of Voice and Effect sound one by one. (loop) After one turn, Prize payout lamp will light up.
DIPSW CONFIRMING TEST
1 2 Press TEST switch to display "8" on TIME LED Display to select this mode. Right digit of SCORE LED blocks will light up when the each of DIP switch are ON position. Refer below.
Right digit of SCORE LED Display
DIP SWITCH ON MAIN PCB
1 6 2
7
ON
5 4
3 1 8 2 3 4 5 6 7 8
BULK HOPPER (Option Unit) TEST
1 2 3 2 Press TEST switch to display "9" on TIME LED Display to select this mode. (No payout counter for Bulk Capsule) If any problem, machine will out put the Alarm sound. (Sensed by Capsule. ) SCORE LED Block, "Left digit, position E" will light up when the Bulk Payout Sensor is ON.
NOTE:
COIN COUNT TEST
1 2 During TEST mode except MODE 4, coin count switch and Coin In Counter are active. then check the Coin In Counter works.
ERROR CODE
CAPSULE EMPTY TIME LED will display "C" and output Alarm sound. [. . . ] Need exchange those.
E0 E1
E2 E3 E4
Malfunction of Payout switch on Hopper unit.
Malfunction of Ball passing switch
Coin Switch Error
E5 E6
Malfunction of Spinning sensor on Character Motor. Malfunction of Ball Rail Sensor
TIME LED #
Contents of ERROR Problem of Lifter Ball Sensor .
Cause of problem and Solution. Check the Payout sensor of Bulk Hopper.
E7 E8 E9 C0 C1 EA
Lifter Motor Problem.
Doll Limit Switch problem.
Main Hopper empty
Bulk Hopper (Option Unit) empty
Bulk Hopper Payout Sensor error. [. . . ]
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