User manual ZERO88 SIRIUS 24 EDITION 4

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Detailed instructions for use are in the User's Guide.

[. . . ] Zero 88 Sirius Lighting Desks Step-by-Step Guide ZERO 88 SIRIUS 24 & 48 Lighting Desks Step-by-Step Guide 4th Edition Zero 88 Sirius Lighting Desks Step-by-Step Guide Hello User, Welcome to this 4th edition of the Sirius Lighting desks step by step user guide. The original operators guide that comes with the Zero 88 Sirius Lighting desks can be a little confusing, especially to one who is not sure of the basic functions and operation of the Sirius Lighting Desks. This step by step guide is aimed at making the programming and running of the desk a lot easier, even for the most simple minded when it comes to electronics and computers. If this booklet is used in the correct way, the programming and running of shows should be come as easy as 1-2-3, quite literally. [. . . ] v) Press the FLASH buttons of the channels you have changed. Zero 88 Sirius Lighting Desks Step-by-Step Guide 1. Chases can be programmed in so that a sequence of lights can be programmed, either to sequence automatically, or to the beat of music, via the `AUDIO INPUT' on the back of the desk. ii) Press the `PREVIEW' button in the EFFECTS area on the left of the desk. The effects section moves through a series of steps, programmed by you i) Set-up the first STEP on PRESET B, making sure MASTER B is at the correct level ii) Press the `PROGRAM STEP' button iii) Press the `ADD STEP' button. iv) Set-up the next step on PRESET B v) When you are happy with that step, press the `PROGRAM STEP' button again. vii) When you have finished, turn the KEYSWITCH to RUN. 3. 1. 2. i) Turn the KEYSWITCH to `RUN', if it is not already there ii) Using the `EFFECTS' + & - buttons, select the chase you wish to run. There are a number a changes to make to the chase, these do the following. i) The button with three LED's next to it labelled "AUTO" "VARY SPEED" "BASS" changes the type of speed at which the chase runs. Using "AUTO", the chase will run at the speed that is selected by the SPEED control knob in the EFFECTS section. Using "BASS" the chase will only move on a step, if there is an audio input, and the music is playing, with a decent bass rhythm. ii) The button with three LED's next to is labelled ">. " "<. " "< >. " Changes the direction that the steps follow each other in sequence. The ">. " Sign means that the chase will run forwards, in the order that you programmed the chase. The "<. " Sign means that the chase will run backwards, in the opposite order to what you programmed the chase. The "< >. " Sign means that the chase will run in one direction and then when it has got to the end, it will come back in the other direction. Zero 88 Sirius Lighting Desks Step-by-Step Guide The button with the three LED's next to it labelled " . " " . " " . " Changes the attack of each step of the chase. The " . " sign means that each step will come straight on, and then straight off. The " . " sign means that each step will come straight on, and then fade off. The " . " sign means that each step will fade on and fade off. NOTE: After each change made using the information above, the `TRANSFER' button must be pressed to make the change affect the chase. If the `TRANSFER' button is not pressed, the changes will not work. When the SPEED control knob is turned, the `TRANSFER' button must be pressed for the speed change to take place. This is used so that you have control of each step's movement i) Find the correct chase pattern ii) Select the attack mode iii) Press the `START/STOP' button iv) Set the speed of the attack v) Press `TRANSFER' vi) Put the `EFFECTS MASTER' to the desired position. Everytime you press the STEP button, the chase will move onto that step. This is particularly useful when timing of each step is very important Scrollers The easiest way to control the changing of scroller colour, is to program each change onto a different step of a chase, and then control the chase manually, to change to the next colour. [. . . ] vii) Press the FLASH button on the channel you wish to insert the moving channel too. 1. `MANUAL MASTERS' are used to transfer memories to, so that they can be used on a fader, for manual control, instead of relying on the automatic time when the `GO' button is pressed. They can also be used to control individual "Special" lights, by first making that light a memory, and the transferring it as explained below: 2. ii) Press the MEMORY section `PREVIEW' button iii) Select the memory you wish to transfer to a MANUAL MASTER, using the MEMORY section + & - buttons iv) Press the `TRANSFER' button of the MANUAL MASTER you wish that memory to be controlled by. [. . . ]

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